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A 3D Digital Game Artist uses their creativity, technology, and geometry skills to create captivating animated experiences in a video game.
The 3D Digital Game Artist draws, models, and animates in different styles depending on the type of game, and is responsible for every aspect, from taking a designer’s brief to using creative, technical, and specialist skills to deliver a marketable game. The challenge is to take a concept and transform it into a 3D mesh which harnesses a wide range of skill sets from good geometry decisions to symmetry and texture.
The artist needs a full understanding of concept art skills and animation as well as the ability to create and animate game characters. The gaming sector continues to experience tremendous growth with the best artists able to lead art teams that push the boundaries on creativity, using the latest technology to design captivating animated experiences.
Autodesk is a leader in advanced manufacturing, Digital Construction, and entertainment software, providing free access to professional software and learning resources to WorldSkills experts and competitors for use in preparation and competition. As a trusted advisor to people preparing for the future of work, Autodesk supports 8 Digital Skills across the Categories Manufacturing & Engineering Technology (Skill 03, Skill 05, Skill 16, Skill 42, Skill 43, Skill 45, Skill 59), Construction & Building Technology (Skill 58) and Creative Arts & Fashion: (Skill 50). If you’d like to learn more about Autodesk and our Initiatives, take a look at our WorldSkills Partner Website.
The WorldSkills Occupational Standard specifies the knowledge, understanding and specific skills that underpin international best practice in technical and vocational performance. It should reflect a shared global understanding of what the associated work role(s) or occupation(s) represent for industry and business.